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Nu2u

A responsive mobile app where users swap pre-loved clothes and
accessories from people across the country
Click Here to View Nu2u in Figma

Project Overview

Overview

Nu2u is a responsive web app that is like thrift shopping met Tinder but better. Users can take the clothes, bags, and accessories they no longer need and swap them for fashion items they want. Get style inspiration by swiping through and liking other users items and checking out their "Wish Lists". Once you and another user mutually likes one of each others items you may open a chat and start the swap process. Nu2u offers a fun, affordable and sustainable way for users to update their wardrobe and even make some new fashionable friends in the process.

Role

Role: UX / UI Designer, UX Researcher
Duration: Oct - Nov 2022
Tools: Figma, Moqup, Google Docs

Responsibilities

  • UX research (user Interviews, usability studies, competitive audit)
  • Paper and digital wireframes
  • Low and high-fidelity prototypes
  • UI Design
  • Interaction design
  • Iterating on designs
  • Accounting for accessibility

Challenge

Fast fashion has become a popular and affordable way to get new clothes easily but it comes at a cost. Producing massive amounts of trendy clothes quickly and inexpensively to keep up with fast fashion means clothes become outdated sooner which makes customers stuck in an overconsumption cycle. There are also negative environmental impacts as manufacturing clothes uses a lot of natural resources and creates harmful greenhouse gas emissions. Often the clothes are made with chemicals and are left in landfills.

An alternative to fast fashion that has seen
growing popularity is thrift shopping and buying second hand. However consumers have begun to complain the market is over saturated and not very size inclusive.

Objective

Create a shopping experience that is an enjoyable, easy and sustainable way for users to get new clothing, bags, and accessories. By building a responsive web app that lets users swap items they don't want for items they do users are able to clean up their closet while updating their wardrobe. With thorough search filters, detailed product descriptions, and an intuitive messaging system N2u aims to be an inclusive, affordable, and friendly alternative to fast fashion and over picked and over priced second hand fashion.

UX Design Process

Empathizing with the User

Competitor Analysis

If Nu2u was going to stand out against both in-store and online thrift shops I needed to know more about their direct competitors. Knowing what competitors are doing successfully and unsuccessfully provided a lot of insights into potential pain points and user needs.

When selecting companies I chose ones that not only specialize in purchasing second-hand clothes but also ones that specialized in swapping second-hand clothes as that is the original vision for Nu2u. The biggest takeaways I learned through this process were:
  • While platforms for purchasing second hand clothes are popular in the United States clothes swapping platforms were not. However swapping platforms are successful in many European countries, leaving the market open.
  • The majority of second-hand online platforms sold only clothes, shoes, and accessories. There were very few who sold other goods.
  • Platforms that where users to swapped items did so using a 1 to 1 ratio with both users having to agree to complete the transaction
  • Keeping the users engaged through swiping, games, and earning credits or coins helped make for a unique experience.
  • Platforms that encouraged users to upload multiple clear photos, write detailed products descriptions, and allowed you to rate users were more popular and seemed more trustworthy.

User Interviews

Now that I had an idea about what the competitors were doing I needed to gain insight about  Nu2u's potential customers, to understand their frustrations and what they would want to see in the app. To find who might be Nu2u's potential customers I began narrowing down my target demographic by first looking back into the competition. Using the website similarweb.com I looked into the traffic analysis of the three most popular second-hand clothing sites  found some common themes. 60 - 70% of users where women and were also under the age of 34. Knowing my main audience would likely be young women, but not wanting to pigeonhole the company I gathered 15 interview participants. Since the company is based in the United States I also selected participants living in the States and who enjoy shopping for second hand clothes. Using Google forums the participants were asked the following questions in an unmoderated user interview:

  • What type of items do you thrift the most?
  • Have you ever shopped for second-hand clothes online?
  • If you have, do you prefer thrifting online or in-store, and why?
  • Are there any challenges you face while thrift shopping?
  • If you have thrifted online are there any other problems you face?
  • If you have not thrifted online before is there any specific reason?
  • Have you ever sold clothes online? If so, what was your experience like?
  • Have you ever swapped clothes with friends or participated in a clothing swap? If so what was your experience like?
  • What motivates you to buy second-hand?

Analyzing Data and Identifying Pain Points

Once interviews were completed, I began analyzing the responses to identify common patterns so that I could find  what users want most out of their thrift shopping experience, which offered insights into what Nu2u should offer.
The user responses revealed that many users shared the same ideas about what and why they thrift. The majority of users preferred shopping for clothing out of any other item, and placed low prices and unique products as their main motivation for shopping second hand.

Now that I knew what the users wanted, I needed to uncover what frustrated them most about thrift shopping which revealed the following pain points:

Scanning through products is time consuming and often unsuccessful

Users noted frustration with the organization of shopping both in-store and online. Items often not categorized correctly or extremely outdated, making it hard to find desired items.

Cannot ensure the quality of items

Since items and users are not always authenticated shopping online for products means users have no way to verify if the item or seller is trustworthy and users are worried about being ripped off.

Product descriptions are often lackluster or don't match the reality of the item

Many users are nervous to thrift online because they are worried about being scammed. They noted many products don't have a description or the description sounds too good to be true.

Faced issues with online payments

Finding a trusted way to send way to send payment was a common frustration amongst users, due to non-standardized methods and unavailability of payment options.

Missing out on products due to poor response rates and communication

Waiting a long time between messages or being ghosted were common frustrations with online thrift shoppers who attributed this to hard-to-use messaging features and poor notification updates.

Thrifting is not size inclusive / sizing can be majorly off

Users who identified as plus size especially found difficulty in finding clothes available in their size.  Clothing stretching/ shrinking with use also can not guarantee the size listed is accurate.

Hashtags are spammed with random and irrelevant tags

There is little to no vetting with the amount of hashtags or how relevant they are to an item, which makes searching for items very difficult.

Users want to be more sustainable and are leaning away from over consumption

Society is learning more and more about the environmental impact on over consumption has and users are less interested in purchasing new clothing for every event.

Defining the User's Needs

User Personas

Now that I knew what my users pain points were, it was time to figure out how to solve them. To do so I had to try to get inside my user's head. I started by creating two user personas based off of the demographics and answers of interview participants to better understand and empathize with them.

User Journey Map

To further get in the mind of the user I created a user journey map. I chose to focus my user journey map on Cassie as I learned the target demographic is young women.

Cassies's problem statement:
Cassie is a young and thrifty Barista who needs an inexpensive outfit for a last minute costume party because she enjoys fashion and wants to dress appropriately but doesn’t want to spend too much money.

Exploring Solutions

Ideation Process

With my imagined user and competitive analysis in mind, I began the ideation process. The methods I chose to use were: how might we's, crazy eights, and both big-picture and close-up storyboards.

My
focus was on was how to keep the user interested and engaged while trying to avoid the endless scrolling and difficult sorting that can come with online shopping platforms.

User Flow

Now that I had a better understanding of Nu2u's potential users and ideated possible solutions I knew it was important to keep a well organized user flow. I knew the goal for the company was a clothing swap feature and I wanted a more engaging way for users to interact with the platform so I structured Nu2u around a swiping feature, similar to dating apps like Tinder. While I modeled the structure of the platform around the whimsical nature of a matching feature it was still very important to prioritize a strong sorting filter and organized user flow.

Starting the Design

Paper Wireframes

I sketched out paper wireframes for each screen in the app. Based on my previous findings, I added all the essential features and also addressed the user pain points. I played around with hierarchy and proximity of the elements until I was satisfied with the organization and the layout for each screen.

For each screen I sketched out five different variations. I used stars to mark the essential elements that would be included in the digital wireframes. I want users across all platforms to be able to use Nu2u so I was sure to create wireframes for various screen sizes.

Digital Wireframes

When transitioning from paper to digital wireframes, I kept the layout fairly similar, with only mild changes made to the design.

I wanted the matching feature to be the main attraction of Nu2u, so while users can view products in a traditional online shopping grid view I wanted this screen to be the first users saw when they opened the platform.

To encourage users to regularly upload new items to swap regularly I wanted this to be a prominent feature. Since the competitive analysis showed multiple clear photos and detailed product descriptions prove successful this process was broken down into simple and concise steps. This avoids overwhelming the user with content and having one large page to scroll down.

Adding Interactions

Low-Fidelity Prototype

To create the low-fidelity prototype, I connected all the screens to complete the user flows that correlated with the nav bar. Since users could view their feed page in either swipe or grid mode I needed to ensure Nu2u had multiple access points for seamless transitions throughout the platform.

Testing and Testing Again

Usability Test

I conducted two rounds of usability studies. Findings from the first study helped guide the design from wireframes to mockups. The second study used high fidelity prototype and revealed what aspects of the mockups needed refining.

To complete the usability tests ten participants from my target demographic were gathered to participate in a 10 - 15 minute moderated usability test. I chose to do a moderated test as I thought it would be helpful to observe each participant's body language and tone of voice while using the app. I used this information to create an affinity map to help turn observations into insights and discover what the user's pain points were.

Pain Points Discovered in First Round:

The"Alerts" section titling needs more distinction

The headings change during a suggest swap user flow, making it seem like a new action

"Similar Items" seems redundant as users would rather use a specific keyword search instead

Swiping action feels unnatural and to much like just pushing a button left or right

Pain Points Discovered in Second Round:

Dionne's "Wish List" user flow feels unorganized

Having previously swapped items in the "Favs" seems out of place

The "Proposed a Swap" user flow with Andy feels incomplete

Users lost their page orientation at times due to no hover effect to help orient them

Refining the Design

From Wireframes to Mockups

After receiving feedback from users about the low-fidelity prototype it was time to address the pain points, and to do my favorite part of the process, adding visual elements.

One of the biggest concerns brought up during the first usability test was how unnatural the swiping motion felt. Since the intent of this feature was to add a fun and simple way for users to brows items I knew I had to improve the gestures to cue the user which way they are swiping.

Users also expressed they thought the "Similar Items" element was redundant as they are more likely to use a filtered search to find similar items. This made me think of other ways to display useful information on the page and made some changes. To replace "Similar Items" I added a "Wish List" instead in hopes of encouraging more matches among users. I also added what material an item was made from and if a user had liked any of your items as features.

The next pain point I addressed cleared up confusion on the "Alerts" page. With more distinct language users can easily know which section they are on.

Other improvements to the page were to have the "Activity" page before the "Chats" page as this page would likely be getting more alerts. I also updated the "Search" and "New Chat" features to be simpler to use and have more prominence. The last feature I added was the green or red online indictor next to a users profile. I thought this would be helpful addiction to the chat feature.

Enhancing the Design

My second round of usability testing testing helped me fine tune my user flow and animations. While users gave positive feedback about the design they struggled at times with the user flow, especially knowing if tasks were complete.

The first user flow I tried to improve was, the page were a user agrees to a Swap Suggestion from the user Andy. After a user would agree to a swap and the page would go back to straight to chat. Tested users 7 out of 10 times didn't know what they were supposed to do next after this. This is why I added the prompt informing users they should send the first message to initiate the swap, and sets a precedence for Nu2u  and hopefully facilitates more chats.

Up next on my pain points to fix was Dionne's "Suggesting Swap" page. The previous user flow was clunky, indirect and confused participants. Having to leave the "Suggest Swap" page caused users to loose their site orientation and was unnecessary. To combat this I had Nu2u suggest similar items so users could stay on the same page. While this is a bigger project for developers I believe it is necessary for making the "Swapping" process easier and more streamlined and would hopefully increase the number of swaps between users.

The last main improvement I made was cut out unnecessary content. In almost every usability test 9/10 users either did not notice the tabs "Not Swapped" and "Swapped" or did not understand the difference. Participants from the study did not see the value of seeing "Favs" they already "Swapped" as they had already likely received these items, so I redesigned the page to not include that tab for a more focused path for users to find their favorite items.

Screen Size Variations

I wanted users to be able to be able to view from their mobile and tablet devices so I ensured the experience and branding was consistent on smaller screen sizes.

Bringing Nu2u to Life

Final Product

Accessibility Considerations

Nu2u has swiping features as well as buttons to make it more accessible to users with various motor capabilities as well as both mobile and desktop users

All text and icons on Nu2u meet WCAG AAA standards so all users with various levels of color sensitivity can read its content

Chat features have text-to-speech (TTS) for those with visual impairments, dyslexia, and other disabilities

All touch targets are large enough for ease of use and for users with cognitive disabilities and passes the WCAG criteria of 25.5.

Takeaways

Impact

Target users enjoyed the swipe feature and how easily they could sort through clothing while still making it feel like a game. Users found the idea of Nu2u to be unique
and thought they could spend a long time navigating around the platform.

What I Learned

Helping the user orient themselves and have a seamless user flow goes beyond simple transitions and well designed graphics. Adding touches like hover effects and correctly timed prompts is important for users to understand and navigate the platform. It is important to know how fast or slow transitions should be as well so user doesn't notice them but helps in their journey.

Quotes from User Feedback

“I feel like I would become addicting to swiping on this. It's like thrifting but easier!"

"This would have been so useful when I had all those weddings I had last year. The swipe function would have made it fun to find new clothes, instead of a chore like it is searching and buying online”

Next Steps

Conduct a usability test to check if the new features need further refining

Pinpoint search features to discover best way for users to find items easily

Explore messaging options to ensure the chat feature is enjoyable to use

Continue making Nu2u as accessible as possible, such as making sure alt text is up-to-date.

Style Guide

Check Out My Other Projects!

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Let's Connect

I’m always open to fruitful collaboration, so if you are in search for an enthusiastic UX designer, I'd love to hear from you!

Email: suzybiernat@gmail.com
LinkedIn: www.linkedin.com/in/suzy-biernat